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Warframe Tier List 2025: Best Warframes Ranked

Warframe Tier List 2025: Best Warframes Ranked
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What is the best Warframe to use right now? This is the question most players ask. With around 60 different Warframes and literally hundreds of weapons in the game, choosing the best ones can be a real challenge. Leveling up and investing resources (like Forma) into the wrong gear can be frustrating for new and veteran Tenno alike. This Warframe Tier List (updated for 2025) is here to help. We’ve compiled a factual analysis ranking the top Warframes by tier so you can focus your grind on the most powerful gear. Let’s dive in and find out which Warframes dominate the current meta!

All Warframes Ranked (Frame Tier List)

Warframes are the suits of armor that define your abilities in the game, and no two are created equal. Digital Extremes tries to keep every Warframe viable, but with so many available, some clearly outperform others. Below, we rank all Warframes in tiers from S (the strongest) to D (the weakest).

This Warframe frame tier list reflects end-game viability, versatility, and overall power in 2024-2025. (Keep in mind that tier lists are somewhat subjective, but this one is based on current meta trends and community consensus.)

Tiers and Warframes:

Tier

Warframes

S Tier(Best)

Wisp Prime, Harrow Prime, Saryn Prime, Octavia Prime, Xaku Prime, Dante, Mesa Prime, Kullervo, Hildryn Prime, Inaros Prime, Nidus Prime, Revenant Prime

A Tier(Excellent)

Cyte-09, Hildryn, Octavia, Wisp, Saryn, Mesa, Xaku, Khora Prime, Gauss Prime, Volt Prime, Nyx Prime, Trinity Prime, Excalibur Umbra, Nova Prime, Jade, Citrine, Protea Prime, Wukong Prime, Harrow, Nezha Prime, Gara Prime, Nekros Prime, Titania Prime, Inaros, Nidus, Voruna, Styanax, Sevagoth Prime, Dagath, Ivara Prime, Garuda Prime, Vauban Prime, Equinox Prime, Ember Prime, Baruuk Prime, Revenant

B Tier (Good/Average)

Khora, Gauss, Trinity, Nyx, Rhino Prime, Excalibur, Mag Prime, Protea, Nova, Wukong, Volt, Nezha, Gara, Nekros, Titania, Sevagoth, Ivara, Gyre, Garuda, Vauban, Equinox, Ember, Koumei, Lavos, Chroma Prime, Limbo Prime, Valkyr Prime, Hydroid Prime, Caliban, Atlas Prime, Baruuk, Banshee Prime, Mirage Prime, Grendel Prime

C Tier (Below Average)

Mag, Chroma, Limbo, Valkyr, Hydroid, Atlas, Loki Prime, Ash Prime, Oberon Prime, Rhino, Banshee, Zephyr Prime, Frost Prime, Mirage, Grendel

D Tier (Weakest)

Loki, Frost, Oberon, Ash, Zephyr, Yareli, Qorvex

Warframe Tier List 2025

S Tier Warframes

S Tier Warframes are the absolute best of the best. These Warframes excel in virtually all content, from regular star chart missions to Steel Path endurance runs. They combine high damage, survivability, crowd control, and utility to trivialize even the toughest challenges. If you have one of these in your arsenal, you’ll find the game considerably easier.

  • Wisp Prime – An outstanding support Warframe with top-tier mobility and team buffs. Wisp provides reservoirs that boost allies’ health, speed, and shock power, and her passive turns her invisible while airborne (making her untouchable during jumps).
    The Prime version makes her even better with increased shields and armor, further enhancing her survivability. She is a cornerstone for high-level team play and can buff allies while dishing out damage herself.

     

  • Harrow Prime – A strong support and utility Warframe who can protect and empower the squad. Harrow’s kit can chain down enemies, prevent damage with a warding Thurible, massively boost critical chance and damage for allies, and restore energy to the team.
    Harrow Prime has superior shields and armor compared to the base Harrow, allowing him to stay alive more easily while setting up those buffs. His combination of team invulnerability windows and energy regeneration makes him invaluable in end-game missions.

     

  • Saryn Prime – A powerful damage-dealing Warframe known for obliterating large groups of enemies. Saryn spreads status effects like Toxin and Viral across entire rooms; her spores multiply and proliferate as enemies die, leading to exponential damage. She excels at clearing hordes in modes like Survival or Defense.
    The Prime version of Saryn has higher armor, energy, and shields, making an already deadly Warframe even harder to kill. When it comes to efficient crowd killing, Saryn Prime remains one of the top picks.

     

  • Octavia Prime – A unique bard-themed support Warframe that turns the battlefield into her stage. Octavia uses music to buff allies and debuff enemies: her Mallet ability draws enemy fire and converts it to damage, Resonator rolls around attracting mobs, and Metronome grants invisibility and damage buffs to allies who follow the rhythm.
    She can even make the team invisible while boosting their damage output. Octavia Prime has higher health, armor, and energy than the standard Octavia, so she can survive longer while her musical abilities do the work. She’s both fun and insanely effective – truly S tier for those who master her rhythm.

     

  • Xaku Prime – A fragmented void-themed Warframe that surprisingly became a top-tier damage dealer after updates. Xaku can strip armor and evade damage (with vast damage reduction when using The Vast Untime), steal enemies’ weapons to turn them against their owners, and unleash swirling void energy that racks up immense damage.
    In essence, Xaku can run through missions as a walking turret, disarming foes and multiplying damage outputs with ease. The Prime Xaku boosts key stats like shields, armor, and energy, and even a slight sprint speed increase, making the “broken Warframe” even more broken (in a good way). Especially against Sentient foes or anything vulnerable to void damage, Xaku Prime is a beast.

     

  • Dante – One of the newest additions to Warframe’s lineup (introduced in 2024), Dante is a sorcerer-like Warframe with a magical tome as his weapon. He weaves deadly combo spells and can scan enemies as he slays them, increasing his damage.
    Dante currently boasts the highest ability damage output in the game when built right, capable of nuking entire rooms with arcane incantations. He doesn’t have a Prime variant yet, but even in his base form Dante stands among the elites for damage-dealing potential. If pure ability nuking is your style, Dante is S tier without question.

     

  • Mesa Prime – The gunslinger Warframe known for her Regulators (exalted dual pistols) that can auto-aim and melt targets at will. Mesa absolutely shreds enemies with her Peacemaker ultimate, especially once it ramps up. She also provides team buffs like Shooting Gallery (jams enemy weapons, boosts ally damage) and has Shatter Shield to reflect bullets and protect herself. Mesa Prime has more health, armor, and energy than the base Mesa, allowing her to sustain her Peacemaker longer and survive tough fights. She is ideal for defense missions, survival, or any content where wiping out waves of enemies quickly is needed. Few things in Warframe can match the style and lethality of a Mesa unload – which is why she’s firmly S tier.

     

  • Kullervo – A powerful and extremely resilient melee-focused Warframe released in the Duviri Paradox update. Kullervo’s claim to fame is his ability to generate massive Overguard (a secondary health gauge) that can reach five-digit values, making him nearly unkillable when managed well. He specializes in heavy melee strikes, scoring red critical hits and ramping up combo counters as he dashes through enemies with his deadly blades.
    In essence, Kullervo is a tank and DPS in one – capable of soaking damage that would fell other frames, while slashing apart foes in a flurry of knives. His durability and damage output combo land him in S tier with ease.

     

  • Hildryn Prime – An ultimate tank Warframe who uses shields as fuel for her abilities instead of energy. Hildryn is built like a fortress – she has the highest base shields of any Warframe (and does not use energy at all), and her abilities grant allies shields while pillaging enemies’ defenses. Hildryn Prime takes it up a notch with even more shields and health, plus faster sprint speed and an extra polarity slot for modding. She excels at generating and maintaining Overshields for herself and teammates, making her incredibly hard to kill. When it comes to holding the line and soaking up punishment, Hildryn Prime stands in a league of her own among Warframe tanks.

     

  • Inaros Prime – The immortal pharaoh of Warframe. Inaros is famed for having a massive health pool and the ability to literally devour enemies to steal their life, making him one of the hardest frames to put down. With the right setup, Inaros can become practically unkillable, regenerating health from any damage he deals and even resurrecting himself via his passive sarcophagus if he manages to kill an enemy while “bleeding out.” Inaros Prime boosts his base health and armor even higher and adds a bit of sprint speed, reinforcing his survivalist playstyle. While he lacks shields entirely, his pure health tank method and self-heal make him a top pick for solo survivability. Inaros Prime might not clear missions the fastest, but he simply refuses to die, which absolutely merits an S tier spot for endurance content.

     

  • Nidus Prime – The infested juggernaut Warframe with a unique mutation mechanic that can make him infinitely scale. Nidus builds up Mutation stacks as he damages enemies with his abilities; at 15 stacks, he can even avoid death (instead consuming 5 stacks to heal to full). In skilled hands, Nidus can ramp up into an unstoppable force, using his larvae to group enemies and his virulence to multiply damage. Nidus Prime comes with improved health, armor, and energy, allowing him to stack up even more power and survivability. Many Tenno underestimate Nidus until they see a well-built Nidus basically solo a long Steel Path survival by continuously healing and reviving himself. His potential to turn enemy damage into energy and energy into extra lives (via Mutation stacks) makes Nidus Prime an unmovable object once he gets going.

     

  • Revenant Prime – A sentient-infused Warframe that mesmerizes and controls enemies while reflecting damage back at them. Revenant’s Mesmer Skin ability gives him a number of charges of complete invulnerability (and stuns melee attackers), effectively allowing him to ignore a set number of hits – this alone makes him extremely survivable. He can also enthrall enemies to fight for him and unleash a spinning laser (Danse Macabre) that deals huge damage scaling with enemies’ health/shields. Revenant Prime has higher shields and armor than the base Revenant, letting him keep his Mesmer Skin up more reliably and survive even when it goes down. When Revenant’s shields are finally broken, he emits a radial blast that knocks down foes as a final “back off!” mechanism. Overall, Revenant Prime is nearly unkillable when played right and can clear rooms effectively, landing him comfortably in the S tier. 

(Even the regular Revenant is very strong – if you don’t have the Prime, he’s essentially A-tier with just slightly lower tankiness.)

A Tier Warframes

A Tier Warframes are also excellent choices and very strong in the current meta, falling just short of S tier. These frames might require a specific build to shine, be slightly less universally dominant, or excel in one area while being average in another.

 They are still more than capable of handling end-game content like Steel Path or Arbitrations when used correctly. This tier also includes some new Warframes from 2024 and strong Prime variants of older frames. If you don’t have an S-tier frame available, any of these A-tier Warframes can often fill the gap with the right strategy.

  • Cyte-09 – A recently introduced sniper-themed Warframe (from the Warframe 1999 update) that brings a unique kit. Cyte-09 uses elemental sniper shots and deployable sensor devices to mark and eliminate targets.
    In the right scenarios – particularly open areas or boss fights – he can dish out incredible burst damage by sniping weak points. However, Cyte-09 is a bit situational and requires good aim and positioning, which keeps him in A tier. When his strengths align with the mission, though, he can feel overpowered.

 

  • Khora Prime – The queen of loot farming and crowd control. Khora is a versatile Warframe who can ensnare entire groups of enemies in her Strangledome and whip them to death with her high-damage Whipclaw. With the Pilfering Strangledome augment mod, Khora becomes the best farming frame in the game, as her dome causes enemies to drop extra loot.
    Khora Prime boasts increased health and armor over the base Khora, making her more durable while she’s rounding up mobs. In endless survival missions or resource farm runs, a Khora (especially Khora Prime) is invaluable. She may not have the raw boss-killing DPS of an S-tier frame, but her utility and crowd control put her solidly in A tier.

 

  • Gauss Prime – The fastest Warframe currently available. Gauss is all about speed and kinetic energy: he can sprint so fast that he generates an electrical aura, and use his battery meter to unleash powerful abilities. Gauss can boost fire rate and reload speed of weapons, run circles around enemies (literally), and is very hard to hit when moving at full tilt. Gauss Prime improves on the original by adding extra mod capacity (polarity) and upping his shields and sprint speed even more.
    Few frames can match Gauss in terms of raw mobility and agility; he’s a fantastic choice for disruption missions or whenever you need to hit multiple objectives quickly. His only real limitation is that extremely high level enemies can still hit hard if they catch him, but a good Gauss rarely sits still to be caught!

 

  • Volt Prime – Another speed-focused Warframe and a beloved classic. It is best among the Warframe tier list and Volt offers a powerful team speed boost that increases run and melee speed, an electric shield that players can carry for protection (and to amp bullet damage), and high voltage AoE attacks that can clear rooms of lower-tier enemies. Volt Prime has better shields, armor, and energy pool than base Volt, enabling more liberal use of his abilities.
    He’s great for buffing allies and dealing elemental damage, and is especially useful in specific scenarios (e.g. Volt is famously great for Eidolon hunting due to his shield boosting critical damage of sniper shots). While Volt’s kit is straightforward, in skilled hands he can trivialize many missions with sheer speed and damage. He’s top of A tier for his utility and the momentum he brings to any squad.

 

  • Nyx Prime – A psychic control Warframe who has seen some ups and downs. After some rework tweaks, Nyx is better than she used to be, but still somewhat niche. Nyx’s abilities let her turn enemies against each other (Mind Control), absorb all incoming fire into a single burst (Absorb), and strip enemy defenses (Psychic Bolts). With Nyx Prime’s boosted health, armor, and energy, she’s less squishy when diving into crowds to cast her abilities.
    In the right hands, Nyx can effectively neutralize tough targets and cause chaos among enemies. However, compared to other frames that outright kill or tank damage, Nyx’s indirect approach places her in A tier. She provides superior crowd control and survivability through damage reduction, but needs a bit of setup and doesn’t scale into damage as hard as S-tier damage frames.

 

  • Trinity Prime – The premier healer and support Warframe of the past, now slightly eclipsed by newer support options. Trinity can refill team health and shields (Blessing), provide energy to allies (Energy Vampire), and even make the team briefly invulnerable while redirecting damage to herself (Link). Trinity Prime comes with higher shields, armor, and energy capacity than the base Trinity, allowing more survivability and ability spam.
    While Trinity’s role has diminished (frames like Harrow or Protea and certain Helminth abilities can cover some of her functions), she remains the only true raid-level healer frame. A good Trinity in A tier can keep any squad alive indefinitely, which is especially helpful for new players or high-level content. She may not speed up kills, but she ensures you won’t die – and that’s always valuable.

 

  • Excalibur Umbra – A special case among the Warframe tier list that is essentially a powered-up version of Excalibur with sentience. Umbra is obtained during the Sacrifice quest and is the only Warframe (besides certain Primes) with the unique Umbra polarities. Excalibur Umbra has slightly different stats and an autonomous AI that can fight on its own when you, as the Operator, are out of the frame. He brings all of base Excalibur’s strengths (a strong Exalted Blade ultimate, good mobility, and a balance of offense/defense) with extra lore flavor and some improved base stats.
    Umbra might not strictly outperform a maxed Excalibur Prime (if it were obtainable), but since Umbra is freely given and has those special mod polarities, he’s extremely useful and beginner-friendly. Umbra sits in A tier because while he’s powerful (especially with his Exalted Blade which can cut through most enemies easily), he’s not as overwhelming as S-tier frames like Mesa or Wisp. Nonetheless, for story reasons and versatility, Umbra is a fan-favorite and a great Warframe to invest in.

 

  • Nova Prime – A master of wide-area control and damage amplification. Nova’s signature ability Molecular Prime coats the map in an antimatter wave, dramatically slowing all enemies and making them take extra damage. This is hugely useful in defense or interception missions where controlling crowds is key. She can also speed up allies’ damage output via an augment or deal targeted burst with Antimatter Drop.
    Nova Prime has improved health, armor, and energy pool over the base Nova, making it easier to cast and survive. While Nova’s debuff is powerful, the frame is a bit fragile and the slow effect, although life-saving, can annoy some teammates who want faster gameplay. There are also more direct nuke options for damage. Still, Nova Prime’s ability to double the damage enemies take and immobilize them makes her a high A-tier pick, particularly in organized teams.

 

  • Jade – A recently released angelic Warframe, Jade combines support and offense with a unique flying mechanic. She has wing-like appendages and can hover or glide, raining punishment from above. Jade is capable of buffing her allies with powerful hymns that trigger on kills, marking enemies for explosive punishment, and even granting team-wide healing or energy under certain conditions. Essentially, Jade is a hybrid support/DPS: she enhances allies (like a bard) while also delivering high damage via her exalted “angelic” weapon systems.
    In practice, Jade is very strong but requires maintaining her buffs by actively getting kills, which can be a bit complex to maximize. This lands her in A tier – she’s definitely powerful and fun (with the novelty of flight), but not as brainlessly dominant as some S-tier frames. For those willing to learn her songs, Jade can carry missions with style.

 

  • Citrine – A crystal-themed Warframe introduced in early 2023, Citrine excels at support and crowd control with a twist of critical hit buffs. Her abilities create crystal formations that can freeze enemies, generate health/energy orbs, and even grant enormous critical chance buffs to allies when shooting marked targets. Citrine’s Crystallize ability encases enemies in crystal and makes them take more damage (similar to a weaker Molecular Prime but also dropping health/energy on shatter), and Prismatic Gem applies random elemental status effects to enemies, providing great condition overload setup.
    Citrine isn’t an insane DPS by herself, but she brings a lot of utility and team support. She can make weapons hit very hard by marking enemies for guaranteed crits. Because of this flexible kit, Citrine sits comfortably in A tier. She might not solo the hardest content as easily as an S-tier, but she heavily elevates any squad she’s in and can hold her own defensively.

 

  • Protea Prime – A tactical gadget Warframe that is extremely versatile. Protea’s kit includes Dispensary (a device that spawns health, ammo, and energy pickups for the team), Blaze Artillery (a turret that scales damage the more it fires), and the ability to rewind time a few seconds to her previous position and state (Temporal Anchor). In endless missions, few frames offer as much sustained value as Protea – she keeps everyone topped up on resources, provides consistent damage, and can even undo a fatal mistake with her rewind.
    The Prime version adds an extra Naramon polarity and boosts her armor and energy, enabling even stronger builds. Protea Prime shines in defense, survival, and excavation missions where attrition is a factor. Her only drawback is she requires active ability management (placing dispensers, turrets, etc.). She may not “face-roll” kill as fast as Saryn or Mesa, but her Swiss-army-knife utility easily earns her a spot in A tier among the most reliable Warframes.

 

  • Wukong Prime – In the massively popular Warframe Tier List, especially among new players, because of how self-sufficient and tanky he is. Wukong (inspired by the Monkey King legend) has a unique passive that gives him 3 automatic revives (with different buffs each time), effectively allowing him to cheat death multiple times. He can also summon a celestial twin – an AI clone that fights alongside you and draws aggro. Wukong’s kit includes turning into an invulnerable cloud, and extending a magical staff to smack enemies from great range.
    Wukong Prime increases his armor and energy compared to base Wukong, making an already durable frame even sturdier. In practice, Wukong Prime is almost an “easy mode” Warframe – his twin does a lot of work, and he can survive almost anything thanks to his passive and defy ability. He’s only A tier instead of S because his damage output, while good, isn’t the absolute top, and post-nerfs to his clone’s weapon usage, he’s a bit less ridiculous than before. Nonetheless, for most content, Wukong Prime makes things a breeze, and he’s rightly a top choice for many players.

 

  • Nezha Prime – Often described as “baby Rhino,” Nezha is a fiery warframe with a blend of offense and defense. He is fun to play and quite durable, thanks to his Warding Halo – a spinning flame shield that absorbs a set amount of damage (similar to Rhino’s Iron Skin) and then provides 90% damage reduction until it’s depleted. Nezha zooms around leaving fire trails that speed up allies and fry enemies (Fire Walker), can impale enemies on his Divine Spears, and heal or protect allies by absorbing damage via an augment. Nezha Prime has increased all-around stats and an extra polarity over the base Nezha. While Nezha is very solid, there are even more effective “unkillable” tanks (see: Inaros, Nidus) and more effective damage dealers.
    He tends to sit in A tier as a great generalist – you can safely take Nezha Prime into any mission and expect good results, but he won’t clear as fast as an Saryn or survive as absurdly as an Inaros in the absolute hardest content. Still, his blend of speed, protection, and decent damage makes him a favorite for many.

 

  • Gara Prime – A glass-themed Warframe with the power to shatter enemies en masse. Gara’s hallmark ability is Mass Vitrify, which creates a wide ring of glass that can protect an area. Shattering that glass (with her first ability, Shattered Lash) turns it into a deadly explosion of shards that scales based on how much damage the glass absorbed. In simple terms, Gara can set up a huge nuke by letting enemies beat on her glass wall, then explode it to obliterate them. Gara Prime improved her armor and energy pool, so she can build bigger, stronger glass. She also blinds and cuts enemies with her other abilities, giving a mix of crowd control and damage.
    Gara Prime is absolutely capable of very high damage output in the right scenario (even Steel Path enemies can be one-shot if her glass wall soaks enough damage before shattering). However, setting this up requires specific modding and sometimes waiting for enemies to gather. Her tools for fast-moving missions are a bit clunkier. As such, we place her in A tier: Gara Prime can trivialize defense-type missions and hold areas extremely well, but she’s less flashy in run-and-gun situations compared to the S tier monsters.

 

  • Nekros Prime – The dark necromancer of Warframe and one of the best farming frames due to his loot ability, Desecrate. Nekros passively makes additional loot drop from dead enemies by mutilating their corpses (gruesome but effective!). Beyond farming, Nekros can summon shadow clones of defeated enemies to fight for him, providing meat shields and distraction.
    He also has an armor-strip with Terrify (causing enemies to panic and reducing their armor) and can protect himself with Shield of Shadows (an augment that shares damage to his summoned shadows). Nekros Prime offers increased shields, armor, and energy over the base, so he’s less fragile while doing his job. In terms of meta, Nekros Prime is invaluable for resource-heavy grinds – bringing one will massively increase your haul of health orbs, mods, and materials.
    In pure combat, Nekros isn’t as directly powerful (his damage output is modest), but his utility and the survivability granted by his shadow bodyguards make him an A-tier choice for endless missions and team support. Many squads take a Nekros along not to kill faster, but to double the loot, and that by itself keeps him highly relevant.
  • Titania Prime – The pixie-sized Warframe with a big punch. Titania has the unique ability to shrink down and fly in her Razorwing mode, essentially becoming a one-Warframe fighter jet with built-in archwing guns and homing razorflies. In Razorwing, Titania is hard to hit and can output serious sustained damage with her Dex Pixia twin guns and Diwata sword. She also provides team utility through buffs (Tribute offers various auras like enemy damage debuff or increased dust for evasion) and crowd control (Lantern and Spellbind make enemies float helplessly). Titania Prime gets more armor and energy than base Titania, which helps her survivability (her evasion is good, but she’s still inherently squishy if hit).
    Titania shines in open worlds or any content where mobility is key – she can fly freely and strike from the air, bypassing obstacles. She’s A tier because while she deals great damage, it’s mostly single-target or small area (her homing butterflies pick targets one by one). Against large hordes, she’s slightly slower than frames like Saryn. But in skilled hands, Titania Prime can boss-kill and maneuver like no other, making many tedious fights trivial (imagine literally dogfighting a boss while all its attacks miss you). Definitely one of the more underrated but powerful A-tier frames.

 

  • Voruna – An incarnadine wolf-inspired Warframe introduced in late 2022, Voruna comes with an interesting kit geared towards melee combat and survival. She has four passive effects (one from each of her wolf heads) that grant things like increased parkour speed, extra status duration, etc., and abilities that let her maul enemies or turn invisible. Voruna can gain guaranteed crits on melee attacks, increased attack speed, and even run on all fours pouncing on prey with her ultimate.
    She’s quite powerful in close quarters and can chain kills rapidly, healing herself in the process. However, Voruna is a bit situational – in scenarios where melee isn’t ideal (against flying enemies, or when extreme range is needed), she doesn’t contribute as much. She also can be a little energy-hungry if you constantly spam her abilities for the buffs. Still, in melee-friendly content, Voruna is a top performer and very fun, which places her in A tier. She rewards aggressive play and can tear through Steel Path if built right, but needs that face-to-face combat to truly shine.

 

  • Styanax – A spear-wielding warrior Warframe (inspired by a hoplite or Spartan) who was given free to players in 2022. Styanax has a well-rounded kit: he can throw his shield like Captain America to pull enemies in, buff the squad’s shields and armor, and launch a barrage of javelins as an ultimate that deals heavy burst damage in an area. His passive also boosts critical chance for each enemy nearby, encouraging him to dive into the fray. Styanax is solid in both offense and defense – he can protect allies and himself while also outputting respectable damage.
    He even regenerates health or shields when spearing enemies, adding to his sustain. While Styanax may not top the charts in raw DPS compared to frames like Mesa or Saryn, he brings a great balance that makes any mission safer and simpler. With no glaring weaknesses, Styanax earns an A tier spot as a reliable all-rounder Warframe. Plus, who doesn’t enjoy flinging a dozen spears into a crowd and watching them explode?

 

  • Sevagoth Prime – A shadowy reaper Warframe with a unique death mechanic. Sevagoth has two forms: his normal body and an exalted Shadow form. As Sevagoth damages enemies with his AoE abilities (which drain enemies’ life and slow them), he fills his “Death Well.” If he dies or activates his ultimate, his Shadow emerges – a powerful smoky being with its own melee claws that can reap souls. Sevagoth excels at area nuking and crowd control; his Gloom ability creates an aura that significantly slows enemies and leeches their life, which is fantastic for survivability and team support. Sevagoth Prime (newly released) has better stats and mod capacity, making it easier to keep Gloom active over a large radius.
    In high-level play, Sevagoth’s constant lifesteal and enemy slow can make him near-unkillable, and if he ever does fall, his Shadow can kill a few enemies to resurrect him – essentially giving him a second chance. He’s arguably just shy of S tier because his damage output (while good, especially with the Shadow claws) is not as instant or high as the top-tier nukers. However, Sevagoth Prime is easily one of the best crowd controllers and attrition fighters out there – second only to maybe Dante when it comes to draining the life of everything around him.

 

  • Dagath – A supernatural Halloween-themed Warframe introduced in late 2023, Dagath channels an eerie horseman vibe (complete with a ghostly steed in one ability). She specializes in dealing Viral damage and weakening enemies. Dagath’s abilities inflict curses that chip away enemy armor (her Doom debuff causes affected enemies to take increased damage and lose armor over time) and summon spectral Kaithes (horses) that trample and skewer foes. She’s great at spreading status effects – Viral, Slash, etc., which amplify the damage other players deal.
    Dagath doesn’t have a Prime variant yet, but even base Dagath lands in A tier for the utility she provides: stripping armor and multiplying incoming damage is always welcome in a squad. She may not have the raw kill speed of some others solo, but she greatly softens targets up and can hold her own with the sweeping scythe-like attacks of her spectral horses. Dagath is especially effective in longer fights where those compounding debuffs can really tilt the battle in the Tenno’s favor.
    • Ivara Prime – The master stealth archer Warframe. Ivara is the premier choice for spy missions and any content where staying undetected is key. She can turn invisible at will (with Prowl), pickpocket enemies, and her ultimate Artemis Bow is an exalted bow that fires powerful volleys of arrows. Ivara Prime comes with more armor and energy than base Ivara, giving her a bit more breathing room if things go loud. In combat, Ivara is not as flashy – she’s more methodical. However, with the right build, her Artemis Bow can one-shot even high-level enemies (particularly if you leverage her Navigator ability to guide a single arrow into a devastating trajectory). Most players value Ivara for her stealth capabilities: she trivializes spy vaults and any mission where you’d rather not fight at all. Because Warframe is often about fast killing, Ivara doesn’t always fit the run-and-gun meta, but her unique strengths still mark her as A tier. She enables missions that would be hard or impossible with other frames (like stealing rare unalerted caches, or capturing Eidolon lures without alarming enemies). If patience and precision is your playstyle, Ivara Prime is a top-tier choice.

       

    • Garuda Prime – The gore queen of Warframe, Garuda bathes in blood to empower herself. She is an aggressive melee caster who gets stronger as she kills. Garuda’s abilities involve injuring herself to gain energy (Bloodletting), impaling enemies on spikes (Dread Mirror) then using their blood to form a shield and an explosive projectile, and creating a blood altar that heals allies. Her most defining mechanic is that her damage increases as her health gets lower, and vice versa – she skirts the edge of death to deal more pain. Garuda Prime has higher health, armor, and energy, which seems counterintuitive (since she likes low health) but actually gives her more buffer to exploit her kit safely. Garuda is notably the only Warframe who can reach 100% bonus damage to all attacks via her passive as she racks up kills (essentially doubling her damage) – a buff that persists as long as she keeps slaughtering enemies. In the hands of a skilled player, Garuda Prime can output massive damage (with things like seeking talons causing slash procs across entire rooms) and simultaneously heal herself and allies. She’s high risk, high reward, which places her in A tier. She’s perfectly viable for end-game, but managing her health for maximum buff can be dangerous at the highest levels. Still, underestimate Garuda Prime at your peril – she turns the battlefield into a bloodbath that only empowers her further.

       

    • Vauban Prime – A tactical engineer Warframe and the crowd control king. Vauban specializes in deploying gadgets that can immobilize and damage enemies: he has tether coils, mines, and his famous Bastille which suspends a large number of enemies in the air helplessly. If Bastille is recast or collapses, it turns into Vortex, pulling all enemies into a tight cluster for easy cleanup. Vauban Prime has more shields, armor, and energy than base Vauban, which helps him survive while setting his traps. In modes like defense or excavation, Vauban Prime can single-handedly neutralize waves of enemies – they’ll spend more time floating in the air or sucked into a vortex than shooting. His damage is decent if you stack his mines, but primarily he’s there to make killing easier for everyone else. Vauban’s one downside is that against certain high-level enemies or bosses that are immune to crowd control, his kit loses some effectiveness. And he can be a bit squishy if something does get to hit him. That said, in 95% of normal missions, Vauban Prime turning the map into a physics experiment is a huge boon. He’s comfortably A tier for his unrivaled control abilities, especially in endless missions where controlling crowds is critical to survival.

       

    • Equinox Prime – A very unique Warframe that has two forms (Day and Night), effectively packing two playstyles into one. Equinox can switch between Day form (focused on offense and damage buffs) and Night form (focused on defense and damage reduction) at will. In Day form, Equinox can increase allies’ damage output and unleash Maim, an aura that stores damage and then releases it in a big slash burst (great for nuking weaker enemies). In Night form, Equinox can put enemies to sleep (massive crowd control) and use Mend, an aura that stores damage taken and then heals allies when released. This dual nature means Equinox is extremely versatile – you can adapt on the fly to what the mission needs. Equinox Prime gives better armor, health, and shields, which is useful because her base stats are a bit low. The main reason Equinox is A tier and not S is that each individual aspect of her kit, while strong, is somewhat surpassed by specialists (e.g., other frames out-nuke her Maim for very high levels, and others out-heal her Mend). Also, managing two sets of abilities can be a lot for some players. But the value of having a frame that can both buff damage and heal the team in one package cannot be overstated – Equinox Prime is an amazing solo frame and a great team frame, as long as you’re willing to utilize her full kit.

       

    • Ember Prime – The fiery Warframe, master of heat and flame. Ember was once considered overpowered in early Warframe days for her “World On Fire” ability that could clear maps, but after reworks she sits at a more balanced level. Ember’s current kit revolves around building heat: the more she casts, the stronger her fire abilities get (and the more energy they cost, a balancing mechanic). She can immolate herself in flame to reduce damage taken, fire off heat waves that strip armor, and incinerate crowds with a meteor-like Fire Blast. Ember Prime has higher shields, armor, and energy than base, giving her a bit more staying power. In practice, Ember is great for clearing low-to-mid level enemies quickly with area fire damage, but at very high levels, her damage doesn’t scale as well as toxin/viral or other damage types unless heavily modded. She’s also somewhat fragile if her Immolation isn’t managed carefully. Because of these limitations, we rank Ember Prime in A tier – she’s still a strong Warframe and fantastic for quickly farming simpler missions (some players love her for exterminate or fissure farming where you just want to burn through enemies fast). However, in Steel Path or long endurance runs, Ember can struggle to kill tankier foes without a specific build, and she’s not much of a team support. A good analogy: Ember Prime is like a flamethrower – devastating to light up a room instantly, but not as effective against heavily armored targets compared to some other frames.

       

    • Baruuk Prime – A serene monk-like Warframe who becomes more powerful the more he restrains himself. Baruuk has a unique Restraint meter that goes down as he avoids or negates violence (dodging, disarming enemies, etc.). When the meter empties, Baruuk can unleash his exalted fists (Desolate Hands) and demolish enemies with a flurry of punches. He gains up to 50% damage reduction while his Restraint is low, and his other abilities allow him to sleep enemies (Lull), disarm them (via his daggers that float around), and erode enemy defenses. Baruuk Prime (released in 2023) increased his shields and energy, making it easier to mod for survivability. In terms of durability, Baruuk Prime is one of the finest tanks when fully built – he can achieve damage reduction near 90-100% constantly by keeping his Restraint low, essentially shrugging off most hits. And when it’s time to go on offense, his fists (Serene Storm ability) can deal immense damage in a radius, especially to crowds. Baruuk is A tier mainly because, like a true monk, you need patience to get the most out of him – you have to cycle through disarming and dodging to safely lower Restraint before you “go berserk”. In frantic missions, that setup can feel slow. Also, against single high-priority targets, his kit is not as bursty as some others. But make no mistake, Baruuk Prime can trivialize content once he’s set up, standing in the middle of chaos calmly as enemies essentially beat themselves. He’s a superb choice for players who enjoy a balance of defensive play and explosive melee finishers.

       

    (At this point, we have covered the most notable A-tier Warframes. Note that many non-Prime versions of the above frames would be considered one tier lower if you only have the regular version. For example, base Wisp, Saryn, Mesa, etc., are effectively A tier since their Prime forms are S tier. Similarly, base Trinity, Nova, Wukong, Nezha, Gara, etc., fall to B tier if you don’t have the Prime. That said, their abilities remain the same – so you can absolutely still use a non-Prime and succeed, just with slightly lower stats.)

B Tier Warframes

B Tier Warframes are decent or average choices. These frames can definitely perform in most Star Chart missions and can even do parts of Steel Path with the right mods, but they have more notable limitations or require more effort compared to higher-tier Warframes. Some B-tier frames are simply older models that haven’t kept up with power creep, while others are very niche specialists or need heavy investment (formas, augments) to shine. They are by no means useless – in fact, almost any Warframe in B tier can still be fun and effective in casual play. They just tend to be outclassed by the A and S tier options in efficiency or ease of use.

Importantly, many regular (non-Prime) Warframes land in B Tier if their Prime version is in A Tier. For instance, the non-Prime versions of Trinity, Nova, Wukong, Nezha, Gara, Nekros, Titania, Ivara, Garuda, Vauban, Equinox, Ember, and Baruuk can all be considered B-tier. They have the same abilities as their Prime counterparts but slightly weaker stats, so they are still solid choices if you haven’t obtained the Prime. You might notice your favorite Warframe listed under B tier even though we raved about them above – that’s likely the base version.

Now, let’s highlight some B-tier Warframes that haven’t been discussed yet or have unique positions in the meta:

  • Caliban – A fusion between Warframe and Sentient, Caliban is a curious case. He has a little bit of everything: adaptive damage reduction, the ability to summon Sentient allies, and a destructive laser beam. Caliban’s passive gives him and allies increased resistance to damage types after being hit (similar to Sentient adaptation). He can also strip enemy armor with his Fusion Strike and knockdown waves of foes. On paper, Caliban can be built as a semi-tank and nuker in one. In practice, he’s decent at both but not the best at either, which places him in B tier. After some updates, Caliban became more fun to play (his abilities got quality-of-life improvements), but he’s still a jack-of-all-trades. If you enjoy a versatile frame that can adapt on the fly, Caliban is good – just remember there are frames that specialize in each part of his kit more effectively.

  • Rhino Prime – An OG Warframe that used to be top-tier but has fallen in ranking due to the game evolving. Rhino (and his Prime) is known for his Iron Skin – a ferrite armor that makes him temporarily invulnerable until it absorbs a certain amount of damage, effectively giving him an extra health buffer. He also provides the famous Roar buff, which boosts all allies’ damage for a duration (still highly valued even in endgame teams for boss fights), and he has a useful stomp that freezes enemies in place (though at high levels the duration is short). Rhino Prime has better shields and armor than base, making his Iron Skin stronger. While Rhino is fantastic for newer players and solid up until mid-high levels, in true endgame (long Steel Path, etc.), his Iron Skin can fall off quickly because it doesn’t scale infinitely (and doesn’t have damage reduction like Nezha’s halo). Other Warframes have more layers of defense or utility in high-level content. Therefore, we place Rhino Prime in B tier: he’s still good and extremely straightforward to use (a great “first tank” Warframe), and his Roar ability remains sought-after via Helminth subsuming for other frames. Use Rhino to get through the star chart and early sorties – he’ll carry you. Just note that later on, you might swap to more specialized frames as challenges ramp up.

  • Excalibur – The poster-boy starter Warframe. Excalibur is actually a very well-rounded and strong frame for beginners. He’s fast, has a Radial Blind that can disable a bunch of enemies at once, and an Exalted Blade that gives him a powerful melee wave attack, allowing ranged melee strikes that can clear groups of enemies. In fact, for early game, Excalibur can feel like an A or S tier because he makes quick work of star chart content. We rate him B tier in the grand scheme because his damage and survivability don’t scale into late endgame as easily as some others (his exalted blade damage falls off without heavy forma investment, and he has no built-in damage reduction aside from using Radial Blind for stealth multipliers). Still, Excalibur (or Excalibur Umbra if you have him) is an ideal frame to learn the game with, and in the right hands (using mechanics like finisher stealth damage or heavy melee) he can punch above his weight. Many players keep a soft spot for Excalibur and still use him for quick missions – he’s simple, stylish, and effective enough to earn a mid-tier spot.

  • Mag Prime – One of the original Warframes focused on magnetic power and crowd control. Mag can strip enemy shields and armor with her Polarize ability, and group enemies with Magnetize (which creates a bullet-attracting bubble around a target). In the early days, Mag was infamous for her Crush ultimate clearing rooms of Corpus units. Now, Mag is more of a strategic pick – amazing against shielded enemies and capable of redirecting enemy fire. Mag Prime improves her stats but she remains somewhat squishy and situational. Against heavily armored Grineer, she needs help from her team or specific modding to deal enough damage (once armor is stripped, though, she can kill effectively). We consider Mag Prime B tier because she excels in some scenarios (like Corpus missions where shields are prevalent, or specific boss fights) but struggles in others. After a decade, many other frames can do what Mag does with less setup or better survivability. That said, a well-played Mag can make certain defense or interception missions very easy by clustering and nuking enemies, and she’s one of the few frames that can completely remove enemy shields which is handy in late-game corpus sorties. She’s a specialist worth mastering, just not as generally powerful as the A/S crowd.

  • Koumei – A Warframe introduced in late 2024, Koumei is often dubbed the “gambling” or fate-weaving Warframe. She has abilities inspired by chance and fortune – for example, one of her skills allows her to draw a random “omen” that can either buff her or debuff enemies in various ways. She can also summon a Duviri Decree (yes, the power-ups from Duviri) during normal missions, which is a very unique mechanic but inherently random. The theme with Koumei is unpredictability: she might hit the jackpot with a powerful buff, or you might get something less useful at a given moment. Because of this RNG element, Koumei is considered a “for fun” frame or one that you play for flavor, not reliability. Her overall power level is deliberately a bit lower (the developers labeled her a beginner-friendly frame, meaning she’s accessible early and not over-tuned). Koumei sits in B tier – she’s by no means useless, and in fact can be pretty tanky with the right omen (one omen grants brief invulnerability and healing, for instance). But due to the inconsistent nature of her kit, she’s not a meta pick for difficult content. Community consensus often regards Koumei as underpowered (some might even say low B or high C tier), but if you enjoy a bit of randomness and creative play, she can still carry through most normal missions without issue.

  • Lavos – A unique Warframe that uses no energy; instead, Lavos operates on cooldowns and elemental combinations. He can imbue his abilities with different elemental effects by tapping his first ability, and all his abilities have a cooldown timer (like a traditional RPG). Lavos can leech health and status effects from enemies (and transfer status to himself to cleanse it), and he outputs damage by combining elemental damage in big bursts. The concept is awesome – he’s like an elemental wizard – but in practice Lavos can feel a bit slow due to cooldown management and the lack of energy means you can’t spam abilities back-to-back. Lavos had potential to be extremely powerful, but because he’s a “jack of all trades, master of none” with elements (and no crit or faction scaling on his abilities), his damage caps out lower than dedicated nukers like Saryn. Still, Lavos has a niche: he is immune to energy drain effects and can’t run out of energy, which makes him surprisingly good in sorties with energy reduction or against enemies like the Parvos Sisters with energy-drain abilities. He also can’t be knocked down easily if modded for status immunity. We place Lavos in B tier – he’s a bit clunky but can perform decently, and his ability to remove status effects from himself is a nice counter to, say, magnetic procs or toxin procs that kill other frames. He’s a safe pick for Arbitrations (where energy orbs are scarce) since he doesn’t rely on energy at all. If you enjoy a more methodical playstyle of cycling abilities and mixing elements, Lavos can be rewarding, but he definitely requires more effort for results that other frames achieve more simply.

  • Chroma Prime – An elemental dragon Warframe who was once considered top-tier for specific endgame activities (like Eidolon hunting and profit-taker fights) due to his enormous damage buffs. Chroma can change his elemental alignment (heat, cold, electric, toxin) which alters his abilities’ effects. His Vex Armor ability is key – when Chroma takes damage to shields, he gains a massive damage buff, and when he takes health damage, he gains a massive armor buff. This meant that a properly modded Chroma could stack absurd +damage and was used to amplify sniper rifle damage to one-shot Eidolon parts. However, over time, other options arose and Chroma’s glory days faded. He’s still strong – Chroma Prime has increased shields and energy, making it easier to stack Vex Armor – but he is relatively static (he excels at planting and buffing for boss fights or defense missions, but has no mobility or enemy grouping utility). Additionally, his damage bonus doesn’t help much if you’re using Warframe abilities to kill (it’s primarily for weapons), and newer Warframes can buff weapon damage while also doing other things (e.g., Mirage or Rhino can buff damage plus contribute their own damage/CC). Chroma does have a credit booster ability with his Effigy (useful for farming Credits in Index), which is a niche utility. All in all, Chroma Prime is B tier – powerful in narrow scenarios, but overshadowed in general play. If you specifically need to supercharge weapon damage for a boss and can stand still under fire to charge Vex Armor, Chroma is your dragon. Otherwise, most Tenno have migrated to more flexible frames.

  • Atlas Prime – A brawler Warframe who controls earth. Atlas is known for punching his way through problems – literally. His first ability lands a flurry of punches that can petrify enemies. He also can summon two rock golems (Rumblers) to fight alongside him and draw aggro, and create an instant solid rock wall for cover. Atlas has a passive that prevents knockdown as long as his feet are on the ground (which is very handy). Atlas Prime has beefed up stats, but Atlas’s main shortcoming is that his damage mitigation isn’t as good as other tanks – he can build up armor by picking up rubble (from petrified enemies), but that takes active effort and decays over time. His Rumblers AI is also not very impactful damage-wise; they distract a bit, but won’t kill high level enemies. So, while Atlas can be tanky and deal okay damage with his one-punch-man style, he doesn’t scale incredibly well into late game compared to frames with scaling damage or better defense. We rank Atlas Prime as B tier. He’s perfectly fine for starchart and fun to play if you like punching everything into dust (and turning enemies to stone is satisfying crowd control). Yet, in high level content he can feel a bit underwhelming, with his golems dying quickly and enemies taking multiple punches to bring down. Atlas is a straightforward, honorable fighter, but Warframe’s endgame is often kinder to tricksters and specialists.

  • Mirage Prime – An illusionist Warframe who can both deal massive damage and avoid it under the right conditions. Mirage’s trademark ability Hall of Mirrors creates clones of herself (up to four duplicates) that mimic her attacks, effectively multiplying her damage output. She also has an Eclipse ability that provides a huge damage boost when she’s in light and a damage reduction buff when she’s in shadows (environmental lighting makes this a bit inconsistent unless controlled). Her Prism is a disco-ball projectile that emits blinding lasers in all directions – very deadly to weaker enemies and can crowd-control via blind. Mirage Prime carries extra shields and armor compared to base Mirage, which helps because Mirage is naturally fragile. In capable hands, Mirage Prime can dish out some of the highest weapon damage numbers in the game, especially with explosive weapons or weapons that benefit from multishot clones (e.g., using Hall of Mirrors with a rocket launcher basically fires multiple rockets). There have been nerfs to certain interactions (like her infamous combo with the Simulor) and general scaling changes that make her not as universally OP as she once was. Now she’s considered B tier because outside of her specific high-damage setups, she doesn’t contribute much team support and dies quickly if not preemptively reducing damage (and some content doesn’t allow the light/dark mechanic to be reliable). Also, her Prism, while flashy, doesn’t kill high-level units efficiently – it’s more of a flashy flair or a quick blind. In the right scenario, Mirage Prime absolutely melts enemies (definitely an A-tier performance in those cases), but her inconsistency and squishiness drop her down overall. She’s the definition of a glass cannon: very fun, very deadly when set up right, but not as safe a bet as the frames above her.

  • Grendel Prime – The gorgeously grotesque gourmand Warframe. Grendel quite literally eats his enemies – his first ability sucks in nearby foes into his gut, where they take damage over time and fuel his other abilities. Grendel can then vomit them out as a toxic bile, or roll into a ball (like Sonic the Hedgehog) and bowl over enemies. Grendel is a bit slow and clunky by default, but his survivability can become immense. With his feast, he removes enemies from the fight entirely (while they’re in his belly, they can’t hurt you or allies), and he gains armor for each enemy consumed. Grendel also has a buff ability (Nourish) that can grant energy regen and bonus viral damage to weapons, which is quite useful. Grendel Prime improves on his stats and, importantly, has an extra Madurai polarity slot to help with heavy mod costs. A properly modded Grendel can literally be nearly unkillable, as he can continuously consume enemies to heal and fortify himself, and his damage reduction from armor gets very high with multiple “meals”. In Steel Path, Grendel players often eat a bunch of enemies and then roll around in Pulverize mode, dealing constant area damage while being hard to hurt. So why is Grendel Prime B tier? Largely because of the effort and style – his damage output is still somewhat limited (killing enemies by digesting them isn’t the fastest method, albeit safe), and if you fight bosses or immune targets that can’t be eaten, Grendel loses a chunk of his toolkit. He also needs a lot of mods (and careful management of his Nourish buffs) to stay efficient. In other words, Grendel can be godlike defensively, but it might take longer to clear content with him than with an S-tier frame that just nukes everything. He’s incredible for solo endurance runs (where safety > speed), but for fast farming or team play, he’s more of a fun pick. Overall, Grendel Prime exemplifies a B-tier frame: absolutely viable and strong in the right hands, but not the first pick if you’re optimizing for time or ease.

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C Tier Warframes

C Tier Warframes are below average in the current meta. These frames typically have one or two useful tricks but are held back by significant weaknesses, such as low survivability, poor damage scaling, or a very narrow niche of usefulness.

Often, C-tier Warframes are older ones that haven’t received meaningful reworks or frames that were intentionally designed for utility over combat effectiveness. You can absolutely still clear most normal content with a C-tier Warframe (Warframe is a game where almost any frame can work to an extent), but you will feel more pressure and have to put in more effort or see slower results compared to higher-tier frames. Many C-tier Warframes could use buffs or revisits to bring them up to par.

Let’s discuss some of these:

  • Ash (and Ash Prime) – Ash was one of the original “stealth assassin” frames, focused on dealing high single-target damage with his Bladestorm ability (teleporting to enemies and slashing them) and going invisible with Smoke Screen. While Ash can still delete a few enemies easily and has innate bleed procs on headshots, his kit hasn’t aged well. Ash Prime improves his stats a bit, but the fundamental issue is that Bladestorm, while cool, is slow and doesn’t scale to kill high-level enemies without a lot of modding. Meanwhile, frames like Mesa or Octavia can kill entire rooms faster than Ash can mark targets for Bladestorm. His invisibility duration is also shorter and less versatile than Loki’s or Ivara’s. Ash excels at one thing: infiltration and stylish finisher kills, but for general play he’s underpowered. We place him in C tier (Prime included) because beyond spy missions or picking off a VIP target, there’s not much reason to pick Ash in 2025’s meta. Many players who like Ash use the Helminth system to subsume better abilities onto him (e.g., give Ash a tool like Roar or Eclipse to buff Bladestorm), but that’s telling – he needs the extra help.

  • Loki (and Loki Prime) – Loki used to be the go-to stealth frame for years. He has the longest-lasting invisibility in the game (with minimal energy drain), the ability to disarm all enemies in a radius (Radial Disarm, which was once invaluable), and other tricks like Decoy and Switch Teleport. Loki Prime has slightly better stats but still very fragile – Loki has no direct survival aside from “don’t be seen or shot at”. In modern Warframe, Loki’s role has been almost completely taken over by Ivara (for stealth and spy) and other frames for disarming (Nyx’s Chaos or Xata’s Whisper for example can neutralize enemies in other ways). Radial Disarm turning enemies into melee-only fighters isn’t as strong as it used to be because many late-game enemies can still be dangerous with melee or abilities. Additionally, Radial Disarm doesn’t affect certain newer enemy types at all. Loki’s invisibility is still top-notch, so he remains very good for any mission where you just want to sneak through undetected. But outside of stealth missions, Loki contributes little – no damage, no team support, and if he gets caught out, he’s likely to get one-shot due to low armor and health. Therefore, Loki Prime finds himself in C tier. He’s a victim of power creep; a classic frame that hasn’t seen updates in a long time. Fun for nostalgia and specific stealth runs, but generally outclassed everywhere else.

  • Oberon (and Oberon Prime) – Oberon is a paladin-like Warframe who provides a bit of everything: healing over time, armor buffs, status cleanses, and decent area damage via Reckoning (which also applies a Radiation status and armor strip in recent rework). Oberon sounds great as a jack-of-all-trades support, but in practice his abilities each are a tad underpowered. His heal (Renewal) works slowly over time and drains a lot of energy if left on; it also provides an armor buff (when combined with his Hallowed Ground) which is nice but not huge compared to what other frames or mods can do. His damage from Reckoning is okay in mid levels and the armor strip is useful, but other frames can strip armor faster or kill outright. Oberon Prime gets more armor and energy, which help make him less squishy and able to cast more, but to truly be effective Oberon often needs 4-5 Forma, a good build, and maybe some augments. When invested in, he can surprisingly hold a team together – essentially acting as a mix of healer and crowd controller. Still, it’s a lot of work for what a Trinity or Wisp can do more simply. We put Oberon Prime in C tier because he’s overshadowed by more specialized supports. He’s not bad at any one thing, but not exceptional at anything either. Advanced players sometimes use Oberon for specific fights (his Phoenix Renewal augment can auto-revive allies with a cooldown, which is neat for difficult content), but day-to-day, most Tenno leave their Oberon in the stable.

  • Zephyr (and Zephyr Prime) – Zephyr is an air-based Warframe that was touted as underrated for a long time. She excels in open spaces due to her passive (which gives her low gravity floatiness) and abilities that involve wind. Zephyr’s kit can knock enemies down with air bursts, create turbulence that deflects bullets, and summon a massive tornado that ragdolls enemies and absorbs elemental damage to inflict on them. On paper, that tornado sounds great for crowd control, and indeed it is visually impressive and can group enemies. The issue is damage: Zephyr’s tornadoes do modest damage-over-time and fling enemies around unpredictably, which sometimes annoys teammates who are trying to shoot those enemies. Her Turbulence (the deflect bullets ability) is actually fantastic for survival – Zephyr can be nearly immune to gunfire from a distance, making her quite tanky against ranged enemies. This is why some players love her for specific content like long survival runs in open maps. Zephyr Prime has improved health, armor, and energy, making her a bit sturdier. We place Zephyr Prime in C tier because, while she’s far from useless, her contributions are mainly defensive or niche. Other frames can group enemies more tidily (Nekros with Shadows, Vauban’s vortex, etc.), and other frames can wipe out groups rather than just CC them. Zephyr is very fun to play (especially if you like the mobility – she can zoom forward with Tail Wind and basically fly short-term), but she struggles to kill efficiently. Think of her as a hit-and-run or keep-away frame. If you build her for critical chance, her passive gives bonus crit while airborne which can be amusing with certain weapons. Ultimately, Zephyr Prime is a solid mid-tier frame: underrated by some, overhyped by others. We settle on C because she lacks the raw power or team utility to break into higher tiers consistently.

  • Frost (and Frost Prime) – The original master of ice, Frost was for the longest time the go-to Defense mission Warframe. His Snow Globe ability creates a protective bubble that stops enemy bullets cold, shielding objectives. This made him the king of defense until others rose up. Frost also can freeze enemies solid with his first ability and slow them with an icy wave. His ultimate, Avalanche, deals area damage and completely freezes and strips armor from enemies in range, which actually is still quite useful (full strip if enemies are sufficiently affected by the cold status from it). Frost Prime has more shields and armor, but by modern standards Frost is another frame that needs a revisit. His Snow Globe is great for early-game defense, but in high-level content it can be broken by enemies relatively fast unless you stack multiple globes or keep recasting (plus certain enemies just walk inside or AoE through it). His damage is fine for star chart, but Avalanche won’t outright kill level 100+ enemies; its best feature becomes the armor strip at that point. Players doing defense often prefer Limbo’s cataclysm stasis combo or Gara’s glass or Vauban’s Bastille, etc., which either provide invulnerability or better scaling. Frost can feel slow and limited in comparison. We rank Frost Prime in C tier: wonderful for new players and perfectly fine for most normal content, but he tapers off in effectiveness as you approach endgame. Many Tenno still bring Frost for specific fights (e.g., defending an objective from a heavy onslaught for a short period), but his one-note playstyle of “sit in globe” can be unexciting and not always optimal.

  • Banshee (and Banshee Prime) – A sound-themed Warframe known for her Sonar ability, which highlights enemy weak points and greatly amplifies damage to those spots (up to +500% with power strength, which is huge). Banshee can also silence enemies (suppress their alarms and reactions) and unleash a massive sonic quake that staggers foes repeatedly. Banshee Prime has better shields and armor than base, but still extremely low – she might be one of the squishiest frames in the game (few defensive tools, low health/armor). Banshee’s place in the meta is interesting: in coordinated teams or against bosses, her Sonar is devastating, basically acting as a force multiplier for the whole squad’s damage. A single Banshee making weak spots can allow a boss to be killed in one shot that would normally take many. However, Banshee offers no protection to herself or allies, and her ultimate, Sound Quake, while briefly crowd-controlling, roots her in place and deals very mediocre damage at high levels. Over the years, players have learned to get the most out of her (using high-range builds to keep enemies perma-staggered with Savage Silence finisher multipliers, etc.), but it’s very high risk. We’d consider Banshee Prime low B or C tier – she’s a pure glass cannon support. If you have a team to protect you, Banshee can elevate them to S-tier performance by magnifying damage and opening finishers. Solo, though, Banshee gets blown over by a stiff breeze. For this list, we’ll keep her in C, acknowledging that she’s a specialist with outstanding output in the right scenario but far from general-purpose. Newer frames or Helminth abilities have encroached on her territory (for example, the Helminth ability Xata’s Whisper can increase damage in a simpler way, or certain subsumed abilities can armor strip and buff damage without the frailty).

  • Chroma, Limbo, Valkyr, Hydroid, Mirage, Atlas, Grendel (Base versions) – We have largely covered these via their Prime discussions. To summarize, the base versions of Chroma, Limbo, Valkyr, Hydroid, Mirage, Atlas, and Grendel are all in C tier here since their Prime versions we placed in B. The base ones have lower stats, which in some cases significantly affects performance (e.g., base Valkyr has even less armor than her Prime, base Mirage is even squishier, etc.). They still have the same abilities, so you can absolutely use them if you don’t have Prime, but you’ll notice they might die more easily or need more modding to reach similar results. Generally speaking, if a Prime exists, it’s worth upgrading for these frames. Each of these has some uses but, as discussed, are not at the top of the pack nowadays.

In C tier, we also have a group of Prime Warframes whose normal versions are in D tier, effectively lifting them slightly. This includes Ash Prime, Oberon Prime, Loki Prime, Zephyr Prime (discussed above). These Prime versions at least have better stats to occasionally justify B-tier placement with the right build, but overall their kits still limit them to around C-tier effectiveness.

D Tier Warframes

D Tier Warframes are the bottom of the barrel in terms of current effectiveness. These frames have glaring weaknesses or nearly every aspect of their kit is outclassed by other Warframes. They might be difficult to use, very under-tuned, or simply designed for fun/challenge rather than power. While any Warframe can be someone’s favorite (and you can complete content with D-tier frames out of love or challenge), these are generally not recommended if you’re trying to optimize your gameplay experience. Often players only use D-tier frames for mastery rank fodder (leveling them for account progress) or specific niche reasons.

The D tier includes mostly the vanilla versions of some of the oldest frames, plus a couple of more recent frames that unfortunately missed the mark. Here’s the rundown:

  • Loki, Ash, Oberon, Frost, Zephyr (Base forms) – We’ve touched on each of these in prior sections. The base forms of Loki, Ash, Oberon, Frost, and Zephyr are in D tier simply because their Prime versions are only slightly better and were in C. Without the stat boosts of the Primes, these frames feel even more fragile or underpowered. For example, base Loki has minimal shields and health – if an enemy so much as sneezes on him when he’s visible, he’s down. Base Ash lacks the armor of Ash Prime (and even Prime isn’t tanky), making him very frail when casting Bladestorm. Base Oberon is notoriously expensive to build (needs lots of forma to be good) and still falls short. Base Frost has significantly lower stats than Frost Prime, which makes his globe weaker and himself more likely to die, and base Zephyr has a bit less armor/shields than Prime (though Zephyr’s survivability mainly comes from Turbulence rather than stats). In short, if you only have the base versions of these frames, you can use them for lower-level missions or specific tasks, but you’ll start to feel the pain in higher level content. They can be fun (it’s still enjoyable to perma-invisible as Loki or nuke lower-level mobs with Frost’s Avalanche), but from a meta perspective, these five are bottom tier.

     

  • Yareli – This is a newer Warframe (released in 2021) often cited as one of the weakest Warframes to date. Yareli is a Ventkid (K-Drive) inspired water frame. Her abilities involve summoning a hoverboard (Merulina) that she can ride (like a surfboard) for damage reduction and mobility, and casting water blades and bubbles to slash or crowd-control enemies. The concept is cool – a surfer girl Warframe – but Yareli’s numbers are very under-tuned. Her only somewhat decent damage comes from her Aqua Blades (spinning blades of water around her), but those do not scale well into high levels. Her crowd control, Sea Snares, is slow and only grabs a handful of enemies. While riding Merulina, she does get 75% damage reduction, which is good, but she also can’t use her primary or secondary weapons during that (only secondary weapons are allowed from Merulina). Merulina itself has health that can be shot out from under you as levels scale, leaving Yareli abruptly vulnerable. In essence, Yareli suffers from low damage output, clunky mechanics, and a lack of meaningful team utility. The quest to obtain her (Waverider) is also considered a bit of a chore, which adds insult since the reward isn’t stellar. All this places Yareli in D tier. Even after some minor buffs, she remains a frame that is generally avoided except by those who specifically enjoy her theme. If built heavily for strength and duration, Yareli can sort-of skate by in mid-level missions, but nearly any other frame will outperform her. Her best use-case right now is maybe high-mobility spy or capture missions (where she can zip around on Merulina faster than running), but that’s a stretch. The community has called for Yareli reworks or buffs, so perhaps in the future she’ll rise from D, but as of 2025, she’s unfortunately a bottom tier Warframe.

     

  • Qorvex – Qorvex is a newer Warframe released as part of an update in late 2024. He’s a hulking, radiation-based Warframe with an interesting origin (built by Entrati experimentation). Qorvex’s kit is centered on preventing status effects and using radiation damage. He has an aura that gives all his weapons innate punch-through and can buff himself to ignore incoming status procs (like bleed, toxin, etc.), which sounds useful. He can also emit radiation bursts that confuse enemies (like a mass radiation proc that causes them to fight each other). While these abilities fit a theme (Qorvex essentially overprotects himself and allies against hazards), in practice Qorvex ends up feeling underwhelming. The status immunity he offers can be achieved by many other means (arcane, mods) or is simply not as valuable as raw defense. His damage output via radiation procs is lackluster for killing enemies, and high-level enemies won’t be neutralized for long by confusion. Additionally, Qorvex is a slow, big target and doesn’t have strong damage mitigation aside from preventing status like slash or toxin – which doesn’t stop raw damage from bullets or explosions from hurting him. The consensus is that Qorvex is a bit of a gimmick Warframe; he’s great if you absolutely hate getting hit by status effects like Magnetic or Gas clouds, but beyond that he doesn’t contribute as much as other frames do in terms of killing enemies or protecting allies. Most players who have him note that he’s tough to justify over a frame that could, say, kill the enemies outright (thus removing the threat entirely, status or not). Because of all this, Qorvex finds himself in D tier. He’s certainly a cool concept, and perhaps with some tweaks (maybe if his radiation bursts did scaling damage or if he gave allies significant damage reduction along with status immunity) he could move up. But right now, Qorvex is generally considered one of the weakest Warframes – you might take him out for some novelty runs, but if things get serious, you’ll likely swap to a more effective frame.

     

In summary, D-tier Warframes are ones you’ll rarely see in high-level public squads and generally won’t recommend to newcomers aside from mastering them for fun. If you find yourself drawn to one of these frames (some people enjoy the challenge or flavor), know that you can still make them work with the right mods and a bit of dedication. Warframe is a game where player skill and mod setup can close the gap somewhat. But all else being equal, these Warframes will put you at a disadvantage relative to others.

(One final note: Excalibur Prime is not listed in the tiers above because it’s effectively unattainable now – it was only for Founders. If included, Excalibur Prime would sit around A tier (similar to Umbra) since it’s just a slightly upgraded Excalibur. Also, Necramechs and other vehicles are separate systems, so they’re excluded from the Warframe tier list.)

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